2010 |2009 | 2008 | 2007 | 2006 | 2005 | 2004
2010
journal articles and book chapters
Brown, A. R., & Dillon, S. (2011, in press). Collaborative Digital Media Performance with Generative Music Systems. In G. McPherson, & G. Welch, (Eds.), Oxford Handbook of Music Education, New York: Oxford University Press. (Accepted on January 28th, 2010)
Dillon, S. (2010). Music is a wordless knowing of others. Resilience in virtual ensembles. In A. Brader (Ed.), Songs of Resilience. Newcastle upon Tyne: Cambridge Scholars Publishing. (In Press) (Accepted on 19th November 2009).
Dillon, Steve C, Deidre Seeto, and Anne Berry. 2010. Ezine and iRadio as knowledge creation metaphors for scaffolding learning in physical and virtual learing spaces. In Physical and Virtual Learning Spaces in Higher Education: Concepts for the Modern Learning Environment, edited by M. Keppell, K. Souter and M. Riddle. Perth: IGI Global. (Accepted on January 30th 2010)
Dillon, Steve and Kathy Hirche. 2010. Switched on Orff: Navigating technological contexts and experience design in music education. In Navigating Music Education, edited by J. Ballantyne. Newcastle upon Tyne: Cambridge Scholars Publishing.
Dillon, S. (Submitted for 2010). Mus- ecologies: Using digital technologies to Keep Music present in the conversation about Music. In International Society for Music Education. Beijing, China.
Dillon, Steve C., and Andrew R Brown. (Submitted for 2010). Access to Meaning: symbolic interaction and relationships (Virtual Buber). In International Society for Music Education: Beijing, China.
Yuille, J., & Macdonald, H. (2010). FEATURE “The Social Life of Visualization“. ACM Interactions, 17(1) 28-31.
conference and workshop papers
Adkins, B. & Knox, M. (Submitted for 2010). Online music jamming as a apace of inclusion for people with an intellectual disability. In the Tenth International Conference on Diversity in Organizations, Communities and Nations. Queen’s University Belfast, Northern Island 19-21st July 2010.
Dillon, Steve C., and Andrew R. Brown. 2010. The Educational Affordances of Generative Media in Arts Education. Paper read at International Association for Technology, Education and Development (IATED), at Valencia, Spain.
Dillon, Steve C., and Andrew R. Brown. (Submitted for 2010). Access to meaningful relationships through virtual instruments and ensembles. Paper read at COMMISSION FOR COMMUNITY MUSIC ACTIVITY (CMA) 12th INTERNATIONAL SEMINAR, 28 -30 July 2010, at Central China Radio & TV University, Hangzhou, China.
Heyer, C and M Brereton, “Design from the Everyday: The continuously evolving embedded exploratory prototype.” Paper prepared and accepted to Designing Interacive Systems – international conference with a 15% acceptance rate this year. To be held Aarhus, August 2010
Segalowitz, Miri and Brereton, Margot (2010) An examination of the knowledge barriers in participatory design and the prospects for embedded research. In: OZCHI 2009 : 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group (CHISIG) of the Human Factors and Ergonomics Society of Australia (HFESA), 23-27 November 2009, The University of Melbourne, Melbourne. (In Press)
2009
journal articles and book chapters
Adkins, B.A. and Nasarczyk, J. (2009) Asynchronicity and the ‘time envelope’ of online annotation: the case of the photosharing website, Flickr. Australian Journal of Communications, 35(3). pp. 115-140
Adkins, B.A. PhD pedagogy and the changing knowledge landscapes of universities. Higher Education Research and Development Journal, 28(2)
Brown, Andrew R., and Andrew Sorensen. 2009. Integrating Creative Practice and Research in the Digital Media Arts. In Practice-led Research/Research-led Practice in the Creative Arts, edited by H. S. A. R. Dean.
Brown, Andrew R., and Andrew Sorensen. 2009. Interacting with generative music through live coding. Contemporary Music Review 28 (1):17-30.
Brown, A.R. and Sorensen, A. (2009) Interacting with Generative Music through Live Coding, Contemporary Music Review No 1 Vol28 pp17-29
Dillon, S. (2009). Examining meaningful engagement: Musicology and virtual music making environments. In E. Mackinlay, B-L Bartleet, K Barney, (Eds.), Musical Islands (pp. 297-310). Newcastle upon Tyne: Cambridge Scholars Publishing.
Dillon, S., & Jones, A. (2009). Exploring new kinds of Relationships using generative music making software. Australasian Psychiatry, 17, pp.S163-S165 (Supplement).
conference and workshop papers
Barrett, L. and A. R. Brown (2009). Towards a definition of the performing AudioVisualist. Australasian Computer Music Conference. A. Sorensen and P. McIlwain. Brisbane, Australia. ACMA
Bongers, A.J. 2009, 'Audience Movements and Spatial Interaction', SEAM 2009 Spatial Phrases, Sydney, September 2009 in Spatial phrases: proceedings from the SEAM Symposium 2009, ed Sam Spurr, SEAM, Sydney, pp. 13-45.
Brereton, M., Redhead, F., & Segalowitz, M. 2009, From Participatory Design to Designing Participation: Construction Civic Engagement as a Matter for Design, paper presented to HCSNet Workshop: From Social Butterfly to Uban Citizen, Brisbane, Australia.
Brown, A. R. 2009. SoundCipher: A music and sound library for Processing. In International Computer Music Conference. Montreal: ICMA
Brown, A. R., S. Dillon, Kerr, T., and Sorensen, A. (2009). Evolving Interactions: Agile design for networked media performance. OzCHI. Melbourne, Australia.
Brown A. R., and T. Kerr 2009. Adaptive Music Techniques. . In Australasian Computer Music Conference. Brisbane: ACMA
Dillon, Steve C. 2009. Generative systems as relational bridges. In The 23rd National Conference of the Musicological Society of Australia. Newcastle Conservatorium of Music: University of Newcastle, NSW: Musicological Society of Australia. (Conference Presentation)
Dillon, Steve C. 2009. Creative Engagement: Making sense of media through Creative ensemble performance. (Keynote Address). In Victorian Teachers of Technology Conference, edited by VITTA. Melbourne: VITTA (Keynote Conference Presentation)
Edmonds, E., Bilda, Z. and Muller, E. The Exhibition as Laboratory: Interactive Art, Evaluation and Audience Experience. In proceedings of LCEA09: Completing the circle: Incorporating Evaluation Methods in Creative Work. Middlesex University, UK
Redhead, F. & Brereton, M. 2009, Designing Interaction for Local Communications: An Urban Screen Study, paper presented to Interact ’09, Uppsala, Sweden.
Redhead, F., Dekker, A., Brereton, M. 2009, A Situated Display for Local Community Participation: The Design and Use of Nnub, paper presented to UIC ’09, Brisbane, Australia.
Yuille, J. (2009) The Social Life of Visualization – Web Directions South Conference 2009, Sydney Australia
2008
book chapters
Amitani, S., Edmonds, E. A. Designing a System for Supporting the Process of Making a Video Sequence. Transdisciplinary Digital Art: Sound, Vision and the New Screen, Communication in Computer and Communication Science (CCIS), Springer.
Morgan, C. and Polson, D. The Figmentum project: appropriating information and communication technologies to animate our urban fabric. Urban informatics: community integration and implementation, ed. Foth, M. Hershey PA: Information Science Reference, IGI Global
journal articles
Amitani, S., Bilda, Z., and Edmonds, E. A. Our Content: Generative Methods for Montaging Multimedia Data. Design Studies 29(6)
Bilda, Z., Edmonds, E., and Candy, L. Designing for creative engagement. Design Studies, 29(6):525-540
Brereton, M., and Buur, J. New challenges for design participation in the era of ubiquitous computing. Codesign 4(2):101-113(13)
conference papers
Dhakal, S. Adoption of Information and Communication Technologies amongst Environmental Community Organizations in Western Australia. Making Links 2008 Conference: Community – Responsibility - Sustainability, University of Melbourne, Melbourne, Australia. 11-13 November 2008
Dillon, S., Adkins, B., Brown, A. R., and Hirche, K. Communities of sound: generative music making and virtual ensembles. 11th Community Music Activity International Seminar, International Society of Music Education: Community Music Activities Commission. 11-18 July 2008
Edmonds, E.A., and Amitani, S. Shaping Forms on the Web. Proceedings of the 3rd International Conference on Digital Live Art [(re)Actor3], Liverpool, UK. 3 September 2008
Edmonds, E.A., and Amitani, S. Shaping Forms on the Web with a Collective Memory. 7th International Conference on Software Methodologies, Tools and Techniques (SoMeT 2008), American University of Sharjah, Sharjah, UAE. 15-17 October 2008
Hedemann, C., Sorensen, A. and Brown, A. R. Metascore: User Interface Design for Generative Film Scoring.Australasian Computer Music Conference 2008, Sydney, Australia. 10-12 July 2008
Heyer, C., Brereton, M., and Viller, S. Cross-channel mobile social software: an empirical study. 26th Annual SIGCHI Conference on Human Factors in Computing Systems, Florence, Italy. 5-10 April 2008
Hills, D., Amitani, S. and Edmonds, E. A Data Model for Generative Context Representation - Our Content Project. Australasian CRC for Interaction Design Conference, QUT, Brisbane, Australia, 24 October 2008
Hills, D., Pisan, Y. and Edmonds, E. Towards a Generic Framework for Situated Collaborative Storytelling. Interactive Entertainment 08, QUT, Brisbane, Australia, 3–5 December 2008
MacColl, I., Billinghurst, M., Brereton, M., D'Souza, M., Dekker, A., Postula, A., Redhead, F., Richardson, I. and Ros, M. Urban Interfaces. CHI 08 workshop: Designing and Evaluating Mobile Phone Based Interactions with Public Displays, Florence, Italy. 5-10 April 2008
Morrison, A.J., Mitchell, P., and Viller, S. Evoking gesture in interactive art. 3rd ACM International Workshop on Human-centered Computing, Vancouver, Canada. 31 October 2008
Moss, S., and Edmonds, E. The Reflective Practitioner. In Creation of PEGASYS OzCHI 08, Australasian Computer-Human Interaction Conference, Cairns, Australia. 8–12 December 2008
Phalip, J., Jean, D., and Edmonds, E. Resolving Ambiguity of Scope in Remote Collaboration: a Study in Film Scoring. OzCHI 08, Australasian Computer-Human Interaction Conference, Cairns, Australia. 8–12 December 2008
Podleschny, N. Playing Urban Sustainability: The Ecology of a Simulation Game. OzCHI 08, Australasian Computer-Human Interaction Conference, Cairns, Australia. 8-12 December 2008
Redhead, F., and Brereton, M. Getting to the Nub of Neighbourhood Interaction., PDC'08, Participatory Design Conference 2008, Bloomington, USA. 1-4 October 2008
Redhead, F., Brereton, M., Dekker, A. and MacColl, I. Nnub: Getting to the Nub of Neighbourhood Interaction. CHI '08 workshop: HCI for Community and International Development, Florence, Italy. 5-10 April 2008
Sorensen, A. and Brown, A. R. A Computational Model For The Generation Of Orchestral Music In The Germanic Symphonic Tradition: A progress report. Australasian Computer Music Conference 2008, Sydney, Australia. 10-12 July 2008
Strengers, Y. Designing Smart Metering Interventions to Challenge the Comfort and Cleanliness Habitus of Households. OzCHI 08, Australasian Computer-Human Interaction Conference, Cairns, Australia. 8-12 December 2008
Yuille, J., Vaughan, L., Rittenbruch, M., Viller, S., and MacColl, I. Spontaneous scenarios: an approach to user engagement. 26th Annual SIGCHI Conference on Human Factors in Computing Systems, Florence, Italy. 5-10 April 2008
Weiley, V and Pisan, Y. The Distributed Studio: Towards a Theory of Virtual Place for Creative Collaboration. OzCHI 08, Australasian Computer-Human Interaction Conference, Cairns, Australia. 8–12 December 2008
other
Livingstone, S. Changing Musical Emotion through Score and Performance with a Computational Rule System. Doctoral dissertation, University of Queensland. 2008
2007
books
Brown, A.R. Music education and computers: Amplifying musicality. New York: Routledge
book chapters
Brown, A.R. and Dillon, S.C. Networked improvisational musical environments: Learning through online collaborative
music making. In Music Education with Digital Technology, eds. Finney, J. and Burnard, P. London: Continuum International
Dillon, S. Music, Meaning and Transformation: Meaningful Music Making for Life. Cambridge, Cambridge Scholars Publishing
Leavy, B. and Wyeld, T.G. Re-presenting land as virtual artefact: embodying Australian Indigenous cultural heritage in a 3D game environment. In Virtual museum artefacts: theories of cultural heritage spatiality and strategies for interpretation, ed. Chittenden, T. London: Routledge
Leavy, B., Wyeld, T.G., Hills, J., Barker, C. and Gard, S. Digital Songlines: digitising the arts, culture and heritage landscape of Aboriginal Australia. In New Heritage, eds. Kalay, T., Kvan, T. and Affleck, J. Hong Kong: Taylor & Francis
journal articles
Adkins, B., Foth, M., Summerville, J. and Higgs, P. Ecologies of innovation: symbolic aspects of cross-organizational linkages in the design sector in an Australian inner-city area. American Behavioral Scientist 50(7): 922-934
Adkins, B. and Grant, E. Backpackers as a community of strangers: the interaction order of an online backpacker message board. Qualitative Sociology Review III(2): 188-201
Akama, Y. Designers' Agency: Human-centred Design in Communication Design Practice. Design Principles and Practices: An International Journal 1(2): 1-6. ISSN 1833-1874
Akama, Y., Cooper, R., Vaughan, L., Viller, S., Simpson, M. and Yuille, J. Show and tell: accessing and communicating implicit knowledge through artefacts. Artifact Journal 1(3) 2007: 172-181, ISSN 1749-3463
Bilda, Z. Interactive Experience in Public Context: Tango Tangle. Leonardo 40(4): 368-370 MIT Press
Bilda, Z. and Gero, J.S. The impact of working memory limitations on the design process during conceptualization. Design Studies, 28(4): 343-367
Bilda, Z., Candy, L., and Edmonds E. An Embodied Cognition Framework for Interactive Experience. CoDesign: International Journal of Co Creation in Design and the Arts 3(2): 123-137
Edmonds, E.A. Reflections on the Nature of Interaction. CoDesign: International Journal of Co-Creation in Design and the Arts, 3(3): 139-143 Taylor & Francis Group, UK: September 2007
Foth, M. and Hearn, G. Networked individualism of urban residents: discovering the communicative ecology in inner-city apartment complexes. Information, Communication & Society 10(5)
Johnston, A. and Marks, B. Partial Reflections: interactive virtual instruments controlled by sound. Leonardo Transactions 40(5): 510-511
Livingstone, S.R., Mühlberger, R., Brown, A.R. and Loch, A. Controlling musical emotionality: an affective computational architecture for influencing musical emotions. Digital Creativity 18(1): 43-54
Livingstone, S.R and Thompson, W.F. The emergence of music from the theory of mind. Musicae Scientiae
Rittenbruch, M., Viller, S. and Mansfield, T. Announcing activity: design and evaluation of an intentionally enriched awareness service. International Journal of HCI 22(1): 137-171
truna aka Turner, J. Claiming places: game mods and graffiti. Youth Arts Queensland Papers 2007(1)
Vaughan, L. Where am I, where are you. Design Principles and Practices: An International Journal 1(1): 39-46. ISSN 1833-1874
Vaughan, L., Viller, S., Simpson, M., Akama, Y., Cooper, R. and Yuille, J. Design plus people: an approach to interaction design projects. International Journal of Design Research
Wyeld, T.G., Carroll, J., Gibbons, C., Ledwich, B., Leavy, B., Hills, J. and Docherty, M. Doing cultural heritage using the Torque game engine: supporting indigenous storytelling in a 3D virtual environment. International Journal of Architectural Computing, special edition on cultural heritage
conference papers
Adkins, B.A., Dillon, S.C., Brown, A.R., Hirche, K.L. and Gibbons, C.R. The role of generative arts in supporting cultural participation: A conceptualisation of the Jam2Jam network jamming tool. 13th International Conference on Virtual Systems and Multimedia 2007, Brisbane, Australia.
Amitani, S., Edmonds, E. A. A Context Visualiser: the Generative Website Project. SIGGRAPH 2007 Sketches & Posters Program, 8-13 August, San Diego, CA, USA
Amitani, S., Edmonds, E. A. A Dynamic Concept Base: A Component for Generative Systems. Digital Art Weeks Festival 2007, 9-14 July, Zurich, Switzerland
Amitani, S., Edmonds, E. A. Algorithms for Scenario Generation Systems The 21st Annual Conference of The Japanese Society for Artificial Intelligence (JSAI2007), 20-22 June 2007, Miyazaki, Japan
Amitani, S., Edmonds, E. A. A Method for Visualising Possible Contexts. 11th International Conference on Knowledge-Based and Intelligent Information & Engineering Systems (KES2007), Invited Session of Chance Discovery, 12 - 14 September, Vietri sul Mare, Italy. KES 2007 / WIRN 2007, Part II, LNAI 4693, pp.901-908
Amitani, S. Edmonds, E. A. Designing a System for Supporting the Process of Making a Video Sequence. Digital Art Weeks Festival 2007, 9-14 July, Zurich, Switzerland
Amitani, S., Edmonds, E. A. Generative Website: Visualising Possible Stories. VSMM2007, 23-26 September 2007, Brisbane, Australia
Banissi, E., Burkhard, R.A., Grinstein, G., Cvek, U., Trutschl, M, Stuart, L., Wyeld, T.G., Andrienko, G., Dykes, J., Jern, M., Groth, D., and Ursyn, A. Information visualisation. 11th European Information Visualisation Conference, Zurich, Switzerland. 3-7 July 2007
Bidwell, N., truna aka Turner, J. and Browning, D. Wanderer beyond game worlds. PerthDAC2007, 7th International Digital Arts and Culture Conference, Perth. 15-18 September 2007
Bidwell, N., truna aka Turner, J., Holdsworth, J., Lemmon, C. and Shay, M. Heritage and habitus: designing to support situated, living knowledge. Mobile HCI 2007, Singapore. 9-12 September 2007
Bilda, Z., Edmonds, E., and Turnbull, D. Interactive Experience in a Public Context. Creativity and Cognition 2007: Seeding Creativity: Tools, Media, and Environments. 13-15 June 2007. Washington, DC, USA. An ACM SIGCHI Conference. pp 243-244
Brown, A. and Sorensen, A. Dynamic media arts programming in Impromptu. International Computer Music Conference, Copenhagen, Denmark. 2731 August 2007
Davidson, R. Individual melodic style in music and language. Music and Evolutionary Thought Conference, Durham, UK. 22-23 June 2007
Johnston, A., Marks, B. and Candy, L. Sound controlled musical instruments based on physical models. International Computer Music Conference, Copenhagen, Denmark. 27-31 August 2007
Lakemond, R., McKinnon, D. and Sridharan, S. A feature clustering algorithm for scale-space analysis of image structures. ICSPCS'2007, 1st International Conference on Signal Processing and Communication Systems, Gold Coast. 17-19 December 2007
Leavy, B., Wyeld, T., Hills, J., Barker, C. and Gard, S. The ethics of Indigenous storytelling: using the Torque game engine to support Australian Aboriginal cultural heritage. DiGRA, Digital Games Research Association, Tokyo, Japan. 24-28 September 2007
McKinnon, D., Lakemond, R., Fookes, C. and Sridharan, S. Ground-plane based projective reconstruction for surveillance camera networks. ICSPCS'2007, 1st International Conference on Signal Processing and Communication Systems, Gold Coast. 17-19 December 2007
Morgan, C. The Figmentum project. Electrofringe, Newcastle. 29 September 2007
Morgan, C. and Polson, D. The Figmentum project: appropriating information and communication technologies to animate our urban fabric. Digital Cities 5: Urban Informatics, Locative Media and Mobile Technology in Inner-City Developments, 3rd International Conference on Communities and Technologies, East Lansing, USA. 28 June 2007
Morrison, A.J., Brereton, M., and Mitchell, P. Talk2Me: engaging interactive installation environments 6th ACM SIGCHI Conference on Creativity & Cognition, Washington DC, USA. 13-15 June 2007
Phalip, J. and Edmonds, E. Guidelines for communication in film scoring. ICoMCS, the inaugural International Conference on Music Communication Science, Sydney. 5-7 December 2007
Phalip, J., Morphett, M. and Edmonds, E. Alleviating communication challenges in film scoring: an interaction design approach. OZCHI 07, Australasian Computer-Human Interaction Conference, Adelaide. 28-30 November 2007
Polson, D., Huang, S. and Morgan, C. Cipher Cities: effective user interface design for building a digital social network around location-based gaming. International Conference on Mobile Technology, Applications and Systems, Singapore. 10-12 September 2007
Polson, D. and Morgan, C. MiLK: the mobile informal learning kit. Collaborating to design successful mobile learning applications. IADIS Mobile Learning, Lisbon, Portugal. 5–7 July
2007
Sorensen, A. and Brown, A.R. aa-cell in practice: an approach to musical live coding. International Computer Music Conference, Copenhagen, Denmark. 27-31 August 2007
Strengers, Y. Renegotiating comfort practices through the smart energy meter. ERE 2007, 11th Annual Environmental Postgraduate Conference, Cairns. 2-5 December 2007
Strengers, Y. Renegotiating comfort standards through the smart energy meter. GSSSP Symposium, Melbourne. 21 August 2007
Strengers, Y. The smart metering system in Australia: Implications for the sustainable consumption of energy and water in households. AHURI Student Symposium, Brisbane. 18 June 2007
truna aka Turner, J. and Bidwell, N. Through the looking glass: game worlds as representations and views from elsewhere. IE2007, Australasian Conference on Interactive Entertainment, Melbourne. 3-5 December 2007
Weakley, A., Deverell, K. and Yuille, J. Scribblr: supporting remote sketching to create a more complete communications system. HCI International, Beijing, China. 22-27 July 2007
Wyeld, T.G. Using the Digital Songlines game engine to embed Australian Aboriginal cultural knowledge in "country". Keynote address to 11th European Information Visualisation Conference, Zurich, Switzerland. 3-7 July 2007
other
Davidson, R. Vague memories. Musical composition (20 minutes) for two guitars, violin, double bass, clarinet/bass clarinet, piano and percussion. Premiered by Dominant Seven, Canberra School of Music, 22 June 2007
2006
books
Hamilton, J.G. (ed.) Intimate Transactions: Art, exhibition and interaction within distributed network environments. Brisbane: ACID [Purchase Intimate Transactions]
book chapters
Edmonds, E. A., Muller, L. and Connell, M. On Creative Engagement. Visual Communication. SAGE Publications, 2006, London, Thousand Oaks, CA and New Delhi. Vol 5(3): 307-322
Berry, M., Gibson, M., Nelson, A. and Richardson, I. How smart is "smart"? Smart homes and sustainable housing. Steering Sustainability in an Urbanising World: Policy, Practice and Performance, ed. Nelson, A. London: Ashgate
Dillon, S.C. and Brown A.R. The art of ePortfolios: Insights from the creative arts experience. In Handbook of Research on ePortfolios, eds. Jafari, Ali and Kaufman, Catherine: 418-431. Hershey, PA: Idea Group
Lee, D. and Muhlberger, R.A. Technology Introduction View on Mobile Marketing. In Encyclopedia of Mobile Computing & Commerce, ed. Taniar, D: Hershey PA: Information Science Reference, IGI Global
Mafe D., and Brown A.R. Emergent matters: Reflections on collaborative practice-led research. In Speculation and innovation: applying practice led research in the creative industries. Queensland University of Technology
journal articles
Axup, J. and Viller, S. Sampling mobile opinion: a contextual postcard questionnaire study. First Monday 11(9)
Bilda Z., Costello, B. and Amitani, S. Collaborative analysis framework for evaluating interactive art experience. Journal of CoDesign 2(4): 225-238, December 2006, Taylor and Francis
Bilda, Z., Gero, J.S. and Purcell, A.T. To sketch or not to sketch: That is the question. Design Studies 27 (5): 587-613
Brown, Andrew R. Software development as music education research. International Journal of Education & the Arts 8(6)
Brown, A.R. Code jamming. M/C Journal 9(6)
Brown, A.R. and Dillon, S. ePortfolios in arts learning and assessment. Music Education Research and Innovation 12(1): 7-36
Edmonds, E. New directions in interactive art collaboration. CoDesign: International Journal of CoCreation in Design and the Arts (Special Issue). Taylor and Francis Group, Oxon, UK, 2006. p. 191-194
Edmonds, E.A. and Muller, L. On creative engagement. Visual Communication 2006(5): 307-322
Foth, M. Analysing the factors influencing the successful design and uptake of interactive systems to support social networks in urban neighbourhoods. International Journal of Technology and Human Interaction, 2(2)
Foth, M. Facilitating social networking in inner-city neighbourhoods. IEEE Computer 39(9): 44-50
Foth, M. Network Action Research. Action Research, 4(2)
Foth, M., and Sanders, P. Social Networks in Inner-City Apartment Complexes and the Implications for the Residential Architecture of Public Space. In A. Aurigi, P. van den Besselaar, F. De Cindio, G. Gumpert & S. Drucker (Eds.), Digital Cities 4: the Augmented Public Space, Milan, Italy
Lee, D. and Muhlberger, R. Mobile Marketing as Technology Intervention: a locales framework analysis. In International Journal of Mobile Marketing, 1 (1), June 2006: 59-65
Livingstone, S.R. and Thompson, W.F. Multimodal affective interaction: a comment on musical origins. Music Perception 24(1): 89-94
Muller, L., Edmonds, E. and Connell, M. Living laboratories for interactive art. CoDesign: International Journal of CoCreation in Design and the Arts, Interactive Art Collaboration (special issue) 2(4): 194-207
Rittenbruch, M., Viller, S. and Mansfield, T. Announcing Activity: design and evaluation of an intentionally enriched awareness service. In International Journal of HCI, special issue on awareness
Varan, D., Turk, A., Bucolo, S., Polson, D., Brereton, M., Donovan, J., Montgomery, K., and McIndoe, G. Interactive lounge: an interdisciplinary approach to the design of a gestural interaction device. Personal and Ubiquitous Computing, 10(2-3): 166-169
conference papers
Adkins, B., Pumpa, M. and Turner, J. Indigenous Knowledge as Re-enchantment: the case of the Digital Songlines Environment. Presented at Indigenous Knowledges Conference. Gold Coast, Australia. June 2006
Axup, J., Viller, S., MacColl, I. and Cooper, R. Lo-fi matchmaking: A study of social pairing for backpackers. Ubicomp 2006, Eighth International Conference on
Ubiquitous Computing, Orange County, USA. 17-21 September 2006
Bilda, Z. Evaluating Audience Experience. In E. Edmonds, L. Muller and D. Turnbull (Eds.) Engage: Interaction, Art and Audience Experience, 248–260, Creativity and Cognition Studios Press, Australia
Bilda, Z., Gul, F., Gu, N. and Maher, M.L. Software support for collaborative data analysis in collaborative design studies. In A. Ruth (Ed) Quality and Impact of Qualitative Research. 3rd Annual QualIT Conference, Australia: Institute for Integrated and Intelligent Systems, Griffith University, pp. 40 – 50
Bucolo, S., Mott, J. and Kimble, R. The Design of a Tangible Interaction Device to Alleviate Anxiety and Pain in Paediatric Burns Patients. Presented at CHI2006. Montréal, Canada. 22-27 April 2006
Davidson, R. Prosody as individual music composition. Music as Human Communication: An HCSNet Workshop on the Science of Music Perception, Performance and Cogition, Sydney. 17-18 July 2006
Edmonds, E. Abstraction and interaction: an art system for white noise. Computer Graphics, Imaging and Visualization, Sydney. 25-28 July 2006
Edmonds, E. Reflections on the Nature of Interaction. Engage: Interaction, Art and Audience Experience. A CCS/ACID Symposium. Creativity and Cognition Studios Press, Sydney, Australia, 2006. p.xxiii-xxviii
Foth, M. and Axup, J. Participatory design and action research: identical twins or synergetic pair? 2006 Participatory Design Conference, Trento, Italy. 31 July - 5 August 2006
Gard, S., Bucolo, S. and Wyeld, T.G. Capturing Australian Indigenous perceptions of the landscape: virtual environments with cultural meanings. Association for Literary and Linguistic Computing conference, Paris, France. 4-9 July 2006
Gard, S. and Wyeld, T.G. Modelling the Aboriginal rock art of Mt Moffatt. Combined 5th Trans-Tasman Survey Conference and 2nd Queensland Spatial Industry Conference, Cairns. 19-23 September
2006
Gerber, A. and Brown, A.R. Visualising music with Impromptu. Australasian Computer Music Conference, Adelaide. 2006
Gibbons, C., Leavy, B., Hills, J. and Wyeld, T.G Creating an authentic aural experience in the Digital Songlines Game Engine: part of a contextualised cultural heritage knowledge toolkit. 12th International Conference on Virtual Systems and Multimedia, Xian, China. 18-20 October 2006
Gibbons, C, Wyeld, T G, Leavy, B and Hills, J. Reflecting on the Creation of an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit. In: M Loannides, D Arnold, F Niccolucci and K Mania, The 7th International Symposium on Virtual Reality, Archaeology and Cultural Heritage VAST (2006). VAST 2006, Nicosia, Cyprus, (237-242). October 30 - November 4, 2006
Gifford, T. and Brown, A.R. The Ambidrum: automated rhythmic improvisation. Australasian Computer Music Conference, Adelaide. 2006
Indigenous Communities Project. Digital Songlines Environment. 2006 International Conference on Game Research and Development, Fremantle. December 2006
Jeon, S., Kim, G. and Billinghurst, M. Interaction techniques in large display environments using hand-held devices. ACM Symposium on Virtual Reality Software and Technology, Limasson, Cyprus. 1-3 November 2006
Jeon, S., Kim, G.J. and Billinghurst, M. Basic interactions in tabletop display environments using camera equipped mobile phones. Pacific-Rim Conference on Multimedia 2006, Hangzhou, China. 2-4 November 2006
Johnston, A., Marks, B., Candy, L. and Edmonds, E. Partial reflections: interactive environments for musical exploration. Engage 2006: Interaction, Art and Audience Experience, Sydney. 26-28 November 2006
Johnston, A., Marks, B. and Edmonds, E. Charmed circle: an interactive toy for musicians. DIMEA 2006: International Conference on Digital Interactive Media Entertainment and & Arts, Bangkok, Thailand. 25-27 October 2006
Leavy, B., Hills, J., Barker, C., Gard, S. and Wyeld, T.G. Digital Songlines: Digitising the Arts, Culture and Heritage Landscape of Aboriginal Australia. Presented at New Heritage Forum. Hong Kong. 13-14 March 2006
Leavy, B., Hills, J., Gard, S., and Wyeld, T. G. Accessing Aboriginal Cultural Heritage Using a GIS Supported Game Engine Interface: some preliminary findings. Presented at CTTSC06. Cairns, Australia. 19-23 September 2006
Livingstone, S.R., Mühlberger, R. and Brown, A.R. Influencing perceived musical emotions: the importance of performative and structural aspects in a rule system. Music as Human Communication: An HCSNet Workshop on the Science of Music Perception,
Performance and Cogition, Sydney. 17-18 July 2006
Livingstone, S.R., Mühlberger, R. and Brown, A.R. The music-emotion lifecycle. HCSNet Workshop on Perception and Action, Sydney. 30 November 2006
Livingstone, S.R., Mühlberger, R. and Brown, A.R. Music, speech and a theory of mind: investigations with a computational model of musical emotions. HCSNet Workshop on Human and Machine Speech, Sydney. 1 December 2006
Muller, L. and Edmonds, E. Living laboratories: making and curating interactive art. ACM SIGGRAPH, Boston, USA. August 2006
Muller, L., Robertson, T., and Edmonds, E.A. Experience Workshops. Proceedings of "The object of interaction - the role of artefacts in interaction design." OZCHI 2006. ACID, Brisbane, Australia: 2006
Muller, L., Turner, G., Khut, G. and Edmonds, E. Creating affective visualisations for a physiologically interactive artwork. 10th International Conference of Information Visualisation, London, UK. 5-7 July 2006
Nelson, A., Strengers, Y. and Berry, M. E-work, households and suburban neighbourhoods. Isolation: disconnection, solitude and seclusion in a connected world interdisciplinary conference, Hobart. 14-16 December 2006
Opie, T. and Brown, A.R. An introduction to ecostructuralism. International Computer Music Conference, New Orleans. 9-11 November 2006
Peterson, F. The new media cultural debate: transformative experience? 6th International Conference on Knowledge, Culture and Change in Organisations, Prato, Italy. 11-14 July 2006
Puade, O.A, Wyeld, T.G. Visualising Collaboration via Email: finding the key players. In Proceedings of 10th International Conference Information Visualisation. London, UK. 5-7 July 2006
Pumpa, M. and Wyeld, T.G. Database and narratological representation of Australian Aboriginal knowledge as information visualisation using a game engine. International Conference on Information Visualisation, London, UK. 5-7 July 2006
Pumpa, M., Wyeld, T.G. and Adkins, B. Performing traditional knowledge using a game engine: communicating and sharing Australian Aboriginal knowledge practices. IEEE International Conference on Advanced Learning Technologies, Kerkrade, Netherlands. 5-7 July 2006
Sadler, K., Robertson, T. and Kan, M. It's always there, it's always on: Australian freelancer's management of availability using mobile technologies. MobileHCI 2006, Espoo, Finland. 12-15 September 2006
Sadler, K., Robertson, T., Kan, M. and Hagen, P. Balancing work, life and other concerns: a story of mobile technology for use by Australian freelancers. NordiCHI 2006, Oslo, Norway. 14-18 October 2006
Seevinck, J., Candy, L., Edmonds, E.A. Exploration and Reflection in Interactive Art: Glass Pond. Proceedings of OZCHI 2006, Sydney, Australia
Simpson, M., Viller, S., Vaughan, L., Akama, Y., Cooper, R. and Yuille, J. The object of interaction. Refereed workshop at OZCHI2006, Annual Conference of the Australian Computer - Human Interaction Special Interest Group (CHISIG), Sydney. 20-24 November 2006
truna aka Turner, J. Destination space: experiential spatiality and stories. Cybergames & Interactive Entertainment 06, Perth. December 2006
truna aka Turner, J. Digital Songlines Environment. Cybergames & Interactive Entertainment 06, Perth. December 2006
truna aka Turner, J. To explore strange new worlds: experience design in 3-dimensional immersive environments - role and place in a world as objective of interaction. OZCHI2006, Annual Conference of the Australian Computer–Human Interaction Special Interest Group (CHISIG), Sydney. 20-24 November 2006
Vaughan, L. and Akama, Y. Designing a design consulting methodology. Design Research Society International Conference, Lisbon, Portugal. 1-4 November 2006
Vaughan, L. Embodying design: the lived relationship between artefact, user and the lived experience of design. 2006 Participatory Design Conference, Trento, Italy. 1-5 August 2006
Vaughan, L. Coaching as a creative practice. 3rd Art of Management and Organisation Conference, Krakow, Poland. September 2006
Weakley, A. and Edmonds, E. Non-deliberate sharing in support of creative collaboration. OZCHI 2006, Annual Conference of the Australian Computer - Human Interaction Special Interest Group (CHISIG), Sydney. 20-24 November 2006
Yuille, J., Forwood, M., Brown, A., Sade, G., Jenkins, G. and Weight, J. senseMix: sharing creative mobile content. Eighth Conference on Human-Computer Interaction with Mobile Devices and Services, Helsinki, Finland. 12-15 September 2006
other
Davidson, R. Three conflicts. Musical-video composition (25 minutes). In Video Circus (DVD). Serrated Records
2005
book chapters
Edmonds, E. A. On New Constructs in Art. Artists Bookworks, Springer Publications, 2005, UK
Edmonds, E. A. and Stubbs, M., Editors. White Noise. ACMI, Melbourne, 2005. Exhibition catalogue
Johnston, A., Marks, B. and Edmonds, E. An Artistic Approach to Designing Visualisations to Aid Instrumental Music Learning, Cognition and Exploratory Learning in the Digital Age (CELDA2005) (eds) Kinshuk, Sampson, D., G. and Isaias, P., IADIS Press, Porto, Portugal, pp. 175-182
journal articles
Adkins, B., Smith, D., Barnett, K. and Grant, E. Public Space as Context in Assistive Information and Communication Technologies for People with Cognitive Impairment. In Information, Communication and Society 9(3): 355&-372
Edmonds, E.A., Candy, L., Fell, M., Pauletto, S. and Weakley, A. The Studio as Laboratory: Combining Creative Practice and Digital Technology Research. International Journal of Human-Computer Studies Special Issue on Creativity and Computational Support, Vol. 63, issue 4, August pp 452-481
conference papers
Adkins, B., Fothm M., and Higgs, P. The role of 'network' and 'community' in ecologies of innovation and knowledge integration: The case of the design sector in an Australian innercity area. Invited presentation at the "Communities vs Networks
Workshop" at the 2nd International Conference on Communities and Technologies (C&T), Milan, Italy
Amitani, S. and Edmonds, E. A. Knowledge Nebula Crystallizer for Time-Based Information. Proceedings of Creativity & Cognition 2005, London, UK, pp.166-175
Axup, J., and Viller, S. Augmenting Travel Gossip: design for mobile communities. In Proceedings of the 19th Conference of CHISIG. Canberra, Australia. 21-25 November 2005
Axup, J., and Viller, S. Formative Research Methods for the Extremely Mobile: supporting community interaction amongst backpackers. In Proceedings of the Workshop on Appropriate Methods for Design in Complex and Sensitive Settings, OZCHI 2005. Canberra, Australia.
21-25 November 2005
Bellman, S., Schweda, A. and Varan, D. Interactive Television Advertising: A Research Agenda. Presented at Australian and New Zealand Marketing Academy Conference 2005. Fremantle, Australia. 5-7 December 2005
Bucolo, S., Billinghurst, M., Sickinger, D. Mobile
Maze: A Comparison of Camera Based Mobile Game Human Interfaces. In
proceedings of Mobile HCI
Bucolo, S., Billinghurst, M., Sickinger, D. User experiences with mobile phone camera game interfaces. 4th International Conference on Mobile and Ubiquitous Multimedia, Christchurch, New Zealand. 8-10 December 2005
Donovan, J and Brereton, M. Movements in gesture
Interfaces in Workshop: Approaches to Movement-Based Interaction,
Critical Computing 2005 - Between Sense and Sensibility, The Fourth Aarhus
Conference, Aarhus, Denmark: August 20th-24th, 5 pages ISBN 0-9757948-0-9
D'Souza, M., Postula, A., Bergmann, N., Ros, M. A Multimedia Guidebook Implementation Using a Bluetooth Wireless
Information Point Network. WMASH 2005: The Third ACM International
Workshop on Wireless Mobile Applications and Services on WLAN Hotspots, 2 Sept
2005
Edmonds, E.A. and Candy, L. Computation, interaction and imagination: Into virtual space and back to reality. New trends in software methodologies, tools and techniques: Proceedings of the fourth SoMeT-W05. IOS Press. Amsterdam, The Netherlands: 2005. pp 353-363
Foth, M., and Adkins, B. A Research Design to Build
Effective Partnerships between City Planners, Developers, Government and Urban
Neighbourhood Communities. In G. Erwin, W. Taylor, A. Bytheway & C.
Strümpfer (Eds.), Proceedings: 2nd annual conference of the Community
Informatics Research Network (CIRN) (pp. 341-354). Cape Town, South Africa:
Cape Peninsula University of Technology
Gard, S. and Bucolo, S. Capturing Australian
Indigenous Perception Of The Landscape: virtual environments with cultural
meanings. In Proceedings of VSMM2005. Ghent, Belgium. 3–7 Oct
2005
Johnston, A., Amitani, S. and Edmonds, E. Amplifying Reflective Thinking in Musical Performance. Creativity and Cognition 2005, London
Johnston, A., Marks, B. and Edmonds, E. Spheres of Influence - an Interactive Musical Work. Interactive Entertainment (IE2005), Sydney, Australia
Jones, J. Creative research & development collaborations. Sixth Australasian User Interface Conference, Newcastle, Australia. 30 January - 3 February 2005
Larssen, A., Robertson, T., Brereton, B., Loke, L., Edwards, J. Between Sense and Sensibility. The Fourth Aarhus Conference,
Aarhus, Denmark. 65 pages 21st August 2005 ISBN 0-9757948-0-9
Leavy, B., Hills, J. and others. Digital Songlines:
digitising the arts, culture and heritage landscape of Aboriginal
Australia. Presented at VSMM2005. Ghent, Belgium. 3–7 October
2005
Livingstone, S.R., and Brown, A.R. Dynamic response: real-time adaptation for music emotion 2nd Australasian Conference on Interactive Entertainment, Sydney, Australia. 23-25 November 2005
MacColl, I., Cooper, R., Rittenbruch, M. and Viller, S. Watching Ourselves Watching: ethical issues in ethnographic action
research. In Proceedings of the 19th Conference of CHISIG. Canberra,
Australia. 21–25 November 2005
Mott, J., Bucolo, S., Cuttle, L., Mill, J., Hilder, M. and Kimble, R.
The Efficacy Of An Augmented Virtual Reality System To
Alleviate Pain In Children Undergoing Burns Dressing Changes: randomised
controlled trial. Presented at Australian and New Zealand Burns
Association 2005 Annual Scientific Meeting. Sydney, Australia. 13–16
September 2005
Polson, D., Adkins, B. and Caceres, M. Lessor-known
Worlds: Bridging the Telematic Flows with Located Human Experience Through Game
Design. Full Paper, Published in the "DiGRA 2005 Selected Print
Proceedings" Paper presented at DIGRA 2005, Simon Fraser University,
Burnaby, BC, Canada. June 2005
Polson, D. Designing Mixed-Reality Experiences to
Revitalise Community Interactions in Urban Settings. Presented at the
International Conference on Technology, Knowledge and Society, The University
of California, Berkeley, USA, February 2005
Ros, M., D’Souza, M., Chan, M., Bialkowski, K., A. Postula, A.,
Bergmann, N. and Toth, A. Using Wireless Sensors as
Selection Devices for a Multimedia Guidebook Scenario. RealWSN 2005:
Workshop on Real-World Wireless Sensor Networks, Stockholm, Sweden, 20- 21 June
2005
truna aka Turner, J., and Morrison, A. Suit keen renovator: alternate reality design. Interactive Entertainment 2005, Sydney, Australia. 23-25 November 2005
Varan, D., Turk, A., Bucolo, S., Polson, D., Brereton, M., Donovan, J.,
Montgomery, K., and McIndoe, G. Interactive Lounge
– An Interdisciplinary Approach to the Design of a Gestural Interaction
Device. in proceedings of Third International Conference of Appliance
Design 2005, Appliance Design Network, pp94-96
Viller, S., Brereton, M., Redhead, F., and Axup, J. A
collaborative digestion and design game for community and technology
exploration. In Proceedings of the Conference on Designing for User
eXperience - DUX05. San Francisco, USA. 3–5 November 2005
2004
journal articles
Brown, A. R. An aesthetic comparison of rule-based
and genetic algorithms for generating melodies. Organised Sound. Vol. 9
(2), pp. 191-198
conference papers
Barker, C. Rendering Masterclass for Maya.
Proceedings of Graphite, International Conference on Computer Graphics and
Interactive Techniques in Australasia and Southeast Asia 2004, Nanyang,
Singapore: SEAGRAPH
Brown, A. R. Playing with Dynamic Sound. In
the proceedings of Interaction: Systems, Practice and Theory. Sydney:
Creativity and Cognition Studios Press, pp. 435-450
Brown, A. R. and Jenkins, G. The Interactive Dynamic
Stochastic Synthesizer. Proceedings of the Australasian Computer Music
Conference 2004. Wellington, NZ: ACMA
Donovan J. and M. Brereton, Meaning in
Movement. Proceedings of the Participatory Design Conference, Vol.2
pp163-166 Toronto July 2004
Foth, M. and Brereton, M. Enabling local interaction
and personalised networking in residential communities through action research
and participatory design. pp1-4 OzCHI 2004
Leavy, B., Hills, J., Barker, C., Gard, S., Carrol, J. Digital Songlines – Digitising the Arts, Culture and Heritage
Landscape of Aboriginal Australia. VSMM November 2004 (accepted as
addendum to Proceedings)
Thornton, M. The Dialogic Site: Interculturalism in
the virtual museum. VSMM 2004 of VSMM 2004 - Proceedings of the Tenth
International Conference on Virtual Systems and Multimedia ISBN 1-58603-481-2
(IOS Press) p 637
Viller, S., Brereton, M., Redhead, F., Axup, J., Hemelryk Donald, S., and
Billinghurst, M. Designing shared community information
spaces. Paper presented at the CSCW2004 Workshop: Exploring the role of
Information, Information Tools, and Information Environments in Collaboration,
Chicago, IL